This year I'm going once again to Wondercon... And this time I'm not getting a booth. Nor am I sharing a booth with anyone else. Instead I'm getting a table in the gaming area and I'm going to hand out information there. The reason is because most of the audience in sci fi and fantasy crosses over into games.
The reason I initially started developing games for Relic Worlds is because I knew it would be a way to interact with potential fans. With books, I'm constantly pushing for them to purchase something. With games, I could actually play with them; interact with them as they learn how to play. They also get to step into the roles of the characters from the series, which makes them all the more curious to read about them.
Once the game is made, (which, thus far, I have also self-published like the books,) I can take it to game conventions in addition to sci fi conventions, and present it to a whole new, yet cross-over, audience. I bring flyers for the books so people learn about it after playing.
I actually first learned about Game of Thrones from a board game. I had no idea it was a book series until one of the players started saying, "that's what happened in the book!" Of course, then I got interested and started reading it. Since then, there have been more games about it that came out well before the show, which grew the audience faster than if it had just been a book series.
The game can also be visually pleasing. In my case, the first game is a miniatures game, so I developed a large volcano, which my girlfriend jokingly calls "Breakup Mountain" because it almost led to that. But it gets people's attention with its size and colorful orange and red lava pouring down the side; not to mention the fog that pours out the top when you pour dry ice inside.
We'll see what kind of crowd it can draw at Wondercon this year. The entire intention is just to draw attention to the series. I can't sell anything at the game table, but that's all right with me as even when I had my own booth, there were very few sales. It was mostly about getting people to know about the series.
If you're there on March 23, come on by the gaming area. We'll be easy to find.
Wednesday, March 21, 2018
Monday, February 19, 2018
Comparing the Publishing Industry to the Movie Industry
I've worked in both the film industry and the publishing industry, and I've found it striking how similar they are in terms of their various levels. What's especially striking is how few people in those industries seem to recognize this similarity, or perhaps how much they're in denial, particularly in the publishing end.
Here are the different levels at which these industries connect:
Movie studios are the equivalent of major publishing houses
Independent movie studios are the equivalent of smaller publishing businesses
Youtube is the equivalent to self-publishing
People who work in publishing, especially those in major publishing houses, would be appalled to hear one say they operate like the film industry, and will deny it until they're blue in the face. But it doesn't make it any less true. If you want to get your script seen by a studio, you have to go through an agent who has the right connections. If you want to get your manuscript read at a major publishing house, you need an agent with the right connections. Often these agents work in the same office, and are sometimes the same person! And while publishers will act like their work is superior to films, the agents who will get you to them will all say that they're only interested in a book that can get made into a movie. To say that you're trying to write a book for the sake of a book will get you laughed at by the very people who smugly act like they're better than the film industry. There's really no difference.
The benefit you'll get from a studio is huge amounts of publicity and large payment. The drawback is you'll have to do everything their way. This is the same with publishing with major publishing houses. Their editors will tell you how they want you to do it. These decisions will often be based on the same politics and financial analytics that studio executives deal with.
To get into an independent movie studio takes having a connection to them. This doesn't always have to be an agent; you just have to have made the right connection to finagle your way in. This connection can often be made at a film festival if you're not hanging around the right crowds. This is also true of small publishing companies, like university presses. You can often make those connections at book fairs if you're not hanging around the right circles.
The benefit you'll get from an independent studio is you'll get exposed to all the art audiences and the festival circuits, as well as you'll have a short run in theaters and on TV. The drawback is that you won't get as much traction as you would out of a major studio and when it's done, the production company owns it, not you; even if it barely got shown and you know how it could get better exposure. When they're done with it, it's done. This is the same with a small book company. They'll release it to all the book festivals and to a number of independent bookstores... Maybe you'll get on the shelves of select Barnes & Nobles stores and it'll probably be available on Amazon for a time. But when the company is done with it, they're done, and you no longer have the rights.
Producing for Youtube is literally the same thing as self-publishing a book. When you press "upload" you are literally self-publishing. I emphasize this because it's shocking how few Youtubers seem to understand this. Luminaries in their field like John Green self-publish amazing Youtube videos, then put down self-publishing books. Booktubers who review all sorts of mainstream books by huge publishing houses refuse to look at self-published works, all the while not acknowledging the fact that they themselves self-publish their videos. Their similarities here should be self-evident, even though it's gone over the heads of so many in the Youtube world.
The benefit of self-publishing is that you have the freedom to tell the story the way you want to. You don't have to alter your vision based on what some executive thinks is in vogue, and you'll be able to keep pushing the book long after the initial six months after release are over, (the time that most publishers give up on a book.) You can also sell on Amazon, the top seller of all books. Hell, they'll even help you publish it. The drawback, of course, is you're in charge of everything. You have to buy the artwork for the cover. You have to get the editor, (and yes, you need one.) You then have to promote it, and believe me, most other people in self-publishing won't help you. Youtubers obliviously consider self-publishing to be unimportant, (even though THEY are self-publishers,) and many, many blog reviewers say in their terms, "no self-published works". This is, of course, the height of hypocrisy, but that's the sort of uphill road you have to traverse when you're self-published. And it is VERY hard to get noticed through all the noise.
Here are the different levels at which these industries connect:
Movie studios are the equivalent of major publishing houses
Independent movie studios are the equivalent of smaller publishing businesses
Youtube is the equivalent to self-publishing
People who work in publishing, especially those in major publishing houses, would be appalled to hear one say they operate like the film industry, and will deny it until they're blue in the face. But it doesn't make it any less true. If you want to get your script seen by a studio, you have to go through an agent who has the right connections. If you want to get your manuscript read at a major publishing house, you need an agent with the right connections. Often these agents work in the same office, and are sometimes the same person! And while publishers will act like their work is superior to films, the agents who will get you to them will all say that they're only interested in a book that can get made into a movie. To say that you're trying to write a book for the sake of a book will get you laughed at by the very people who smugly act like they're better than the film industry. There's really no difference.
The benefit you'll get from a studio is huge amounts of publicity and large payment. The drawback is you'll have to do everything their way. This is the same with publishing with major publishing houses. Their editors will tell you how they want you to do it. These decisions will often be based on the same politics and financial analytics that studio executives deal with.
To get into an independent movie studio takes having a connection to them. This doesn't always have to be an agent; you just have to have made the right connection to finagle your way in. This connection can often be made at a film festival if you're not hanging around the right crowds. This is also true of small publishing companies, like university presses. You can often make those connections at book fairs if you're not hanging around the right circles.
The benefit you'll get from an independent studio is you'll get exposed to all the art audiences and the festival circuits, as well as you'll have a short run in theaters and on TV. The drawback is that you won't get as much traction as you would out of a major studio and when it's done, the production company owns it, not you; even if it barely got shown and you know how it could get better exposure. When they're done with it, it's done. This is the same with a small book company. They'll release it to all the book festivals and to a number of independent bookstores... Maybe you'll get on the shelves of select Barnes & Nobles stores and it'll probably be available on Amazon for a time. But when the company is done with it, they're done, and you no longer have the rights.
Producing for Youtube is literally the same thing as self-publishing a book. When you press "upload" you are literally self-publishing. I emphasize this because it's shocking how few Youtubers seem to understand this. Luminaries in their field like John Green self-publish amazing Youtube videos, then put down self-publishing books. Booktubers who review all sorts of mainstream books by huge publishing houses refuse to look at self-published works, all the while not acknowledging the fact that they themselves self-publish their videos. Their similarities here should be self-evident, even though it's gone over the heads of so many in the Youtube world.
The benefit of self-publishing is that you have the freedom to tell the story the way you want to. You don't have to alter your vision based on what some executive thinks is in vogue, and you'll be able to keep pushing the book long after the initial six months after release are over, (the time that most publishers give up on a book.) You can also sell on Amazon, the top seller of all books. Hell, they'll even help you publish it. The drawback, of course, is you're in charge of everything. You have to buy the artwork for the cover. You have to get the editor, (and yes, you need one.) You then have to promote it, and believe me, most other people in self-publishing won't help you. Youtubers obliviously consider self-publishing to be unimportant, (even though THEY are self-publishers,) and many, many blog reviewers say in their terms, "no self-published works". This is, of course, the height of hypocrisy, but that's the sort of uphill road you have to traverse when you're self-published. And it is VERY hard to get noticed through all the noise.
Tuesday, February 13, 2018
Serializing My Stories
Relic Worlds is supposed to have the feel of serialized stories. Its original influences, Star Wars and Raiders of the Lost Ark, were themselves inspired by serialized stories. That format has come alive again on TV in the form of Netflix and Amazon series where episodes tend to end on a cliffhanger, or leaving the viewer begging to know what happens next. This is the source of "binge watching".
I've therefore been wanting to do that with Relic Worlds for a while, but I finally got pushed into it when book 3 wasn't getting done in time, so I decided to release "part 1" in March, then parts 2 and 3 will come in 6 month increments.
From that, I got inspired to do the same thing with books 1 and 2. Book 2 had had this problem on Amazon where the wrong file had been attached, so I needed to get the correct story out to people anyway, so it's perfect timing for me to do a type of re-release. This gives it a chance to be presented in a format that's very appropriate for the type of story it is.
Also, being that there are six weeks until book 3, part 1 releases, it's also perfect timing for me to release one part of each of the first two books each week, because they're each in 3 parts. This leaves a proverbial trail of breadcrumbs right up to the next book.
Each part is available for 99 cents, and the full books are available for 2.99 on Kindle. The paperbacks are the same. Book 3 will only release in paperback once the entire story is done. I'm hoping to do it this way from now on. We'll see how it works out.
I've therefore been wanting to do that with Relic Worlds for a while, but I finally got pushed into it when book 3 wasn't getting done in time, so I decided to release "part 1" in March, then parts 2 and 3 will come in 6 month increments.
From that, I got inspired to do the same thing with books 1 and 2. Book 2 had had this problem on Amazon where the wrong file had been attached, so I needed to get the correct story out to people anyway, so it's perfect timing for me to do a type of re-release. This gives it a chance to be presented in a format that's very appropriate for the type of story it is.
Also, being that there are six weeks until book 3, part 1 releases, it's also perfect timing for me to release one part of each of the first two books each week, because they're each in 3 parts. This leaves a proverbial trail of breadcrumbs right up to the next book.
Each part is available for 99 cents, and the full books are available for 2.99 on Kindle. The paperbacks are the same. Book 3 will only release in paperback once the entire story is done. I'm hoping to do it this way from now on. We'll see how it works out.
Sunday, October 1, 2017
Using Games to Promote my Books
I've noticed an interesting dynamic ever since I've been running a gaming channel; it's been easier for me to promote my games than it's been to promote my books. I have often felt bad about this as books should be my higher priority. That is my primary career after all.
However, I find that when I go to book sites on Facebook, Google +, forums and other locations, it tends to be "beggars begging from beggars." What I mean by that is it's writers and self-publishers trying only to promote their books. Everyone seems to be a promoter and no one seems to be the audience.
Writers are, of course, readers as well, and that's the presumption. But it comes across as a sea of everyone doing what you're doing, and it's hard to stand out.
What has been a bit more successful for me, however, is when I do a video about an RPG game that we've played, and I post it on Youtube, then Facebook, Twitter, Instagram, etc. Suddenly all the gamers get sucked into the story and want to see more. It's unique and interesting, and I don't look quite so desperate to sell something. When I finally come around to telling everyone, hey, by the way, I have a book, they're much more receptive. They haven't been bombarded with 30 other books in the past hour.
For instance, I have a show called RPG Storytime where I take the story from an RPG story and I tell it in a video with miniatures using narration, sound effects, etc. to tell the tale. Other people who play that game watch the show, ostensibly get interested in my writing, and hopefully they'll check out my original works. This is also beneficial because the games are often from worlds like Star Wars, so I can interest people who are fans of that, even if they're not gamers. You can click below to see some of these webisodes.
#writing #gaming #starwars
However, I find that when I go to book sites on Facebook, Google +, forums and other locations, it tends to be "beggars begging from beggars." What I mean by that is it's writers and self-publishers trying only to promote their books. Everyone seems to be a promoter and no one seems to be the audience.
Writers are, of course, readers as well, and that's the presumption. But it comes across as a sea of everyone doing what you're doing, and it's hard to stand out.
What has been a bit more successful for me, however, is when I do a video about an RPG game that we've played, and I post it on Youtube, then Facebook, Twitter, Instagram, etc. Suddenly all the gamers get sucked into the story and want to see more. It's unique and interesting, and I don't look quite so desperate to sell something. When I finally come around to telling everyone, hey, by the way, I have a book, they're much more receptive. They haven't been bombarded with 30 other books in the past hour.
For instance, I have a show called RPG Storytime where I take the story from an RPG story and I tell it in a video with miniatures using narration, sound effects, etc. to tell the tale. Other people who play that game watch the show, ostensibly get interested in my writing, and hopefully they'll check out my original works. This is also beneficial because the games are often from worlds like Star Wars, so I can interest people who are fans of that, even if they're not gamers. You can click below to see some of these webisodes.
This would most likely be successful in other types of sites other than gaming as the primary ingredient here is the fact that it's away from the crowd of other authors hawking their wares. However, I like that community partly because it's something I really enjoy, and it's also a very interactive medium since everyone is looking to play with one another.
#writing #gaming #starwars
Sunday, August 28, 2016
My Book Reviews
When I tried to get my books
reviewed, some of the first places I thought to go to were blogs and Youtube
book reviewers. They were the logical
choice considering the fact that they were themselves self-publishers. I was shocked and amazed at how many of them
refused to review self-published materials, never recognizing their own hypocrisy.
I’m a believer in putting your
effort where your mouth is, so I did a Youtube book review show where I only
reviewed independently published books.
It was the only one on Youtube of its kind. I was proud of it, and I mixed it with doing
my weight loss as I would read the books while out on walks, and check my
weight after doing the reviews.
What was frustrating was that the
views never got to be very high. I would
get the people whose books I was reviewing, some of their readers and friends,
then I would get completely different viewers the next week. None of them were watching other reviews,
supporting other independently published authors.
It’s frustrating seeing this sort of
every man and woman for him and her self.
This whole industry is very difficult already, and we’re competing with
large corporations that have many employees.
The best thing we can do for ourselves is to band together and help each
other.
I want to go back to reviewing these
books. I feel strongly about independent
publishing, and I want to help others as I want to be helped as well. But I’ve been taking a break from it for now
as the effort was going to waste while I was ignoring my own projects. Hopefully that will change.
Sunday, August 21, 2016
Using a Mailing List
As time has gone by I’ve been hearing
more and more how important a mailing list is.
I disregarded its importance as I felt that emailing people was more of
a nuisance to both me and the people I’d be emailing, and I didn’t see how it
would be effective. I figured that if
someone was interested enough to give me their email address, they were already
looking at my work, and they didn’t need me to bother them with reminders about
it.
However, I heard about mailing lists
being important enough that I finally looked into it, and I began to see the
value. First, it’s really only helpful
if you are regularly coming out with material.
So if you have a mailing list for you as a writer, then you need to
regularly be coming out with books or other written materials. If the mailing list is about a series, then
you need to be regularly coming out with written materials for that series.
The problem with the former is that
your list will likely be made up of people who became interested in your
writing because of one specific book. So
you’re going to need to stay within that genre in order to keep their
interest. If your newsletters become
about a subject they’re not interested in, they’ll unsubscribe, even if you’re
just taking a short break from that type of writing.
So it’s best to focus on a
particular series and collect names and addresses of people who want to follow
along. For me, that’s been Relic Worlds
because not only is it a series, but it’s a series with a lot of ancillary
elements. There are short stories,
games, a comic book, etc. There’s
something to talk about every month, and more material to release, so the
newsletters have material and aren’t just empty ramblings of me saying, “something
more is coming sometime, I promise!”
I’ve found that there are two
methods to build the mailing list that work the best, conventions and
giveaways. At conventions, you’re trying
to get people to look at your books, but they’re not sure whether they’re ready
to commit to buying or even reading them yet.
So a mailing list is a good way to get a taste without a
commitment. It’s also a way to remind
them that you exist, as opposed to a flyer which will likely get thrown away
once they’re home, no matter how interested they are in your product.
Giveaways are the way to do it from
home. You need to get a prize people
will want, and it’s a great idea to get something that matches what you’re
selling. In my case, I gave away a
Kindle Fire and I included one of the Relic Worlds books. That way they not only get a prize they want,
they also have a means for which to read my books, and a starter. But the real prize for me was all the email
addresses that people had to give in order to enter the raffle.
Now, I don’t want lists of people
who won’t be interested in my series.
That wastes everyone’s time. Even
once I have their email addresses, when I send them a newsletter, they’ll just
unsubscribe because they’re not interested.
Or, worse yet, they won’t unsubscribe and I’ll continue to send them
information that’s useless to both them and me.
So I promote it on sites where I think my readership will go, and I make
sure keywords are always included that have scifi, adventure, books, etc.
I use Shortstack as my sweepstakes
provider. They help collect all the
email addresses, and provide a means by which to make a good looking
sweepstakes page. I might switch this
out as I wasn’t extremely impressed with their service considering the
cost. But it wasn’t bad. They’re at: http://www.shortstack.com/
I use Mailchimp to create and send
the newsletters. They’ve been
fantastic. They’re at: http://mailchimp.com/
Sunday, August 7, 2016
Book Talks
I’ll be traveling around the Midwest
and Texas in October giving talks at Rotary clubs and libraries. I’d put the tour list here, but it’s long,
and would take a lot of time for me to look up all the addresses and/or contact
information, and no one goes to these events based on this blog, so I’m not
going to take the time to list them now.
Instead I’m going to talk about why
I go to these clubs and give these talks.
I have found Rotary clubs, and groups like it, to be an invaluable tool
for independent non-fiction promotion.
The organizers of these clubs need to find a new speaker every single
week, and they’re trying to find subjects interesting enough to keep their
members coming back. Having a true story
to tell is a blessing for them, as long as it’s an interesting one. While I struggled for years to get bookstores
to let me do signings, clubs that need regular speakers have been more than willing
to accept me. And some have even contacted
me and asked me to come to their organization to speak, saving me the time of
having to go to them.
I haven’t been charging for these
events as I want to get into as many as possible. I make money by selling copies of my books at
them, and sometimes I make a couple hundred at a single event. It’s not enough to live on as the work
required to set it up and to travel there winds up being inefficient. However, it spreads the word of the book and
of me as an author. I often make friends
and contacts who later join me on social media, and they see what else I’m
writing. Like most things in independent
publishing, it pays to have a number of titles so each individual event doesn’t
wind up being your only trick.
I approach these organizations by
looking them up, finding out who would be in charge of booking guests, (if I
can’t find that, I just find the president or whomever is in charge,) and I
email them. I tell them what the story
is and I provide a link to the web page where the information is listed. I also mention anything that is sellable
about the story. (In the case of Two Gun
Hart I tell them that it’s the first time a lot of information about the
Capones has ever been revealed.) And I
make sure to mention anything that’s relevant to their area, as sometimes clubs
prefer stories with a local connection.
(Oddly enough, most of the ones in Iowa wouldn’t have me as a guest
unless I could show a local connection.)
This doesn’t work so well when it
comes to fiction because typically the best you can do is say you have a story
you’ve made up. The problem is, everyone
has a story they’ve made up, and they don’t know why yours is extra
special. And besides, people at events
like these usually want to hear about something that’s true. They’re fascinated by true stories and will
gladly invite authors with great true stories to their events.
Sunday, July 24, 2016
People Connect More to Video Than to Words
It’s a painful thing to admit as a
book writer, but there’s a reason why movies and television are more popular
storytelling formats than any type of written material. The reason is simply because visual mediums
appeal to multiple senses; primarily sight and sound. They more easily and effectively manipulate
our emotions. And, perhaps most
importantly, they can be enjoyed in groups.
While reading a book or a short story is an intimate moment between
reader and writer, visual productions can bring together multiple audience
members at the same time and cause them to all feel the same thing at the same
moment.
An example of this is John Green of
the Vlog Brothers on Youtube. He speaks
poetically and quite well about how reading is a shared experience between
author and reader. However, even he has
to admit that his fame came not through his books, but through his program with
his brother. It was once the audience
could see him, hear him, and get a sense of his feelings through his expressions
that they connected with him, and wanted to know more about what he was
writing.
Books that have been made into
movies always do better than before they were put on film. Even though the movies ruin the endings and
every secret in these books, people become curious about what’s in the book in
addition to the film. Not only is there
a lot of free advertising, but once people have heard voices of the characters,
even though it’s stolen away their ability to make their own voices, more
readers flock to these books because they’ve had a more visceral connection.
I’ve embraced this fact and started
a few Youtube channels of my own. They
have, regrettably, been as unsuccessful as my writing and I struggle to get
views. But I do find it easier to get
people to take a chance with one of my videos than it is to get people to take
a chance on my writing. Even trying to
get people to read a free short story is a daunting task.
I’ve become convinced that a healthy
mix of these two mediums is the best chance for success. The difficulty is in juggling my time with
these two art forms.
Thursday, June 23, 2016
Planning for Book Conventions
I’ve
been talking recently about what worked and what didn’t when I released book 2
of the Relic Worlds series; and more importantly, what I learned. In one weekend I released book 2, presented
the Relic Worlds series at Wondercon, and gave away book 1 in a KDP Select free
promotion. The result was not a lot of
immediate sales, but a lot of people who are now following the series.
As
a result, I’ve begun to plan for more online promotions on Facebook and Twitter,
I’m doing a newsletter campaign on Mail Chimp, and I’ll be doing another free
book promotion in conjunction with the second book having a countdown
deal. These are all the online plans,
and the other half of the equation is networking in person. This is best accomplished by going to
conventions, so I’ve made a list of the conventions I plan to go to.
I
was told that Texans will buy anything.
In fact, I was told that Dallas has the best sales rate of any comic
book/sci fi and fantasy convention in the country. Denver is apparently a close second. I’ve decided to make my trips to these
conventions coincide with trips my girlfriend and I want to take, and since we
want to see Austin, I’ve decided my next convention will be Alamo City, which
takes place in San Antonio, (just an hour’s drive from Austin.) San Antonio supposed to be a pretty
fascinating city itself, so I’m looking forward to that one.
I
plan to keep Wondercon as sort of my “home base” if you will, building a
regular following there while I travel to other places just once each to build
my following. I also want to attend
Emerald City, which is in Seattle, and Chicago’s C2E2 Pop Culture convention. Unfortunately, both of those are right around
Wondercon, and that might be too much intensity in too short a time, (not to
mention the expense.) So I might only do
one of those two. Finally, I want to do
New York Comic Con, though that might be way too expensive. However, it’s the largest Comic Book
convention, even larger than San Diego Comic Con, so it might be worth it. Or it might just swallow a small project like
mine up whole. Maybe I should do that
one a little further down the line.
I’m
also looking at Sac Con, which is in Sacramento, and Nerd Con in San Diego,
since they’d be close. I did Loscon, and
they want me back, but SO FEW of the people at that convention go into the
dealer’s room that it’s not really worth it.
I’ll
be looking at more conventions, and I’ll be going to as many as I can afford.
Thursday, June 16, 2016
My KDP Select Free Book Promotion Experience for Relic Worlds Book 2
I
was releasing the second Relic Worlds book at Wondercon in March, so the plan
was to have book 1 available for free on the same three days of the convention. This way I could promote the free book at the
convention while also having it promoted online. I was hoping people getting this for free
would go on to buy book 2.
To
prepare for the KDP free promotion, I purchased advertisements on a bunch of
sights. I have learned that, when it
comes to promoting your free days, you get what you pay for. Every time I’ve tried free sites, or just
tried to post to places to get attention, I get nothing. But when I pay for some sort of promotion on
some sight, I get a lot of downloads. I
spent approximately $200 on these promotions, and I promoted in a lot of
Facebook groups, as well as my own Facebook and Twitter. I also gave away a ton of flyers at the
convention which gave the site where someone could download book 1 for
free. The final tally was 3,277. 1,859 were on Friday, 1,042 were on Saturday,
and 376 were on Sunday. Like my time at
Wondercon, this was pretty much what I had expected, but not what I had hoped
for. I had hoped for between 5 and 10
thousand. I expected somewhere around
3,000. Unfortunately, VERY few of those
led to sales of book 2, at least during that weekend. The hope is that, after a bit of time, when
some of those 3,000 have read book 1, they’ll go on to read book 2.
I
also scheduled advertising to take place directly after the free book sale
ended. So from Monday to Friday I had
ads running on Amazon, Facebook, Twitter, and Youtube, (where I had the book
trailer running as an ad.) Something
very interesting happened here. I got
very few sales, so it would appear this was a failure. However, I got a TON more followers on both
Facebook and Twitter. On Facebook I went
from about 40 followers to 250. On
Twitter I gained a couple dozen, but a lot more people started retweeting my
things and talking about Relic Worlds.
So it was successful in that more people learned about it. This goes along with what happened at
Wondercon, building my following, though in the short term I didn’t sell that
much. I’m hoping that turns into sales
later on. I met someone at Wondercon who
makes her living just writing, and she told me this is the way it usually
works, so hopefully I’m on the right track.
My
plan for the next step is to use my last two free days of day 1 at the same
time I do a countdown deal of book 2. I’ll
talk about how that goes later. In the
meantime, here’s a list of the places I promoted the KDP sale:
More
Than 2 Weeks Before the Sale
2
Weeks Before the Sale
One
thing to consider is that I got turned down by Bookbub and Ereader News
Today. Both of those are the most
important lists to get on, but they’re the hardest. I seem to have had my best luck with
Freebooksy, but it’s hard to know for certain.
All
in all, what I’ve learned is what I began to suspect when I started down this
journey, that it’s best to do series, because short term results in independent
publishing are typically slim. Even the
3,000 downloads I got are relatively small.
If that was the only book I was releasing, I would think it’s really
said, because only about 1% of those will probably turn into real sales of
other people down the road. But since
this is a series, it’s only the first step in a much longer road.
Thursday, May 19, 2016
My Experience at Wondercon - Sunday
Sunday
is known as the dead day at any convention, but it’s a very overlooked
day. This is actually the day that people
are most likely to buy. The ones who are
there for the whole convention spent Friday looking around, then Saturday
making the big purchases from major companies.
Then Sunday is the day they’re buying everything else that they’ve been
taking a look at.
That’s
not exactly the way it worked for me. I
made a few sales on Sunday, but Saturday morning was the big one. And on Saturday afternoon someone bought the
whole series. However, Sunday was the
day when more people picked up the flyers and other things, and wanted to take
it home to look at it. So it’s a great
networking day.
It’s
also a good day to network with other vendors at the convention. Since it’s the day the convention is wrapping
up, they’re less busy. I managed to talk
with some people at the Nerdist, and they took a copy of one of the Relic
Worlds books to consider it for a story or a review. One of the people from Joss Whedon’s company
came over and took a look at Relic Worlds.
He seemed to be considering something, but I don’t know what.
And
I had a great personal moment as I reconnected with Amber Benson. She had been the first person I cast in my
project The American Game in 1996 when I was first trying to make it into a
movie. I brought her a copy of the
book. She was signing copies of her
book, but I told her that this one was for her, and that… I got only part way
through talking when she leaped from her chair and gave me a big hug with a
huge smile. She was super excited to see
me, and I was excited to see her. I gave
her my card and said I’d like to reconnect, and she said she would.
At
last, at the end, I had a lot of time to contemplate how the convention had
gone, and what I would do differently. I
figured out a lot of what I have said in these past few posts, and in general
about independent publishing. I realized
that the convention is not about selling, but about getting followers. And you need to make that task as easy as
possible. You’re going to lose money
doing a convention, but if you do it right, you’re going to build your numbers.
And
when you combine this with online promotions, it will pay off. In this case, I had a KDP free promotion
going on during the same weekend, so one of the flyers I was giving away was a
link to where one could download it for free.
I had also done social media marketing and advertisements regarding the
free book promotion. Next week, I’ll
talk about that.
All
in all, I would say that my experience at Wondercon overall was what I had
expected, but not what I had hoped. I
had expected to grow awareness of the Relic Worlds brand, but I had hoped to
have a few more sales. Oh well.
But
the bottom line is, if you do a convention to raise your numbers, and combine
that with online social networking and promotions, as long as you’re doing a
series in a niche market, you have a chance.
Thursday, May 12, 2016
My Experience at Wondercon - Saturday
Saturday
is always the biggest day at any of these conventions, so I pulled out all the
stops. I had two volunteers: Laura and
Rachel, who took care of the booth. I
also had two models who I had hired to walk around the front area in
costume. I did this because I had
noticed that tons of photographers take pictures of cosplayers who look
great. I wanted to take advantage of
this, and am I ever glad I did. The
costumes cost a couple hundred dollars, and so did the models, but they really
grabbed attention. They had just arrived
and I had just given them the flyers to give out when there a line of
photographers formed. Before I left,
they were literally mobbed by photographers as though they were
celebrities. I had intended for them
just to give out business cards and/or flyers to select photographers when they
felt it would be beneficial, but they went above and beyond, giving out flyers
every time, and sometimes to non-photographers.
They got really excited about the characters and posed in
character. And they even posed with the
books. They were phenomenal, and I
realized I had gotten my money’s worth.
To
be clear, I didn’t not make a profit off of them. Laura and Rachel were selling books upstairs,
(far more than I sold all day Friday,) but the sales didn’t come close to the
$400 I put into the models and their costumes.
But that wasn’t the point of Saturday or the convention in general. It was to get attention, and I definitely got
it. At one point I passed someone who
was talking about our models when we weren’t anywhere around them. At another time I saw someone in a different
part of the convention who asked if I was the one with the volcano. People were getting to know who we were, and
they were beginning to learn the name Relic Worlds.
I
had also signed up to put on a game in the gaming area during the day. This one was actually in the convention
center, so taking the miniatures was much easier. This once again got a lot of attention as
people saw me moving the volcano, and they got to see the whole, six foot
diorama set up. The best part was that
there was a slow moving line right next to the gaming area, and people kept
gawking at it. The game itself only had
a few kids, but a bunch of people took flyers because they wanted to learn
more.
Part
way during the day we started telling people that they could have a free drink
if they signed up for the mailing list, which went over well. We had twice as many people signed up than
completed the treasure hunt, so the mailing list grew. We also figured out how the booth itself
should look. (It helped to have a volunteer
who was a designer.) I learned that the
best look for me was to have all the books and flyers on one side of the table,
a diorama on the other side of the table, the horizontal banner at the front of
the table, and the two vertical banners of the books in the back, with the name
tag the convention provides hanging on the wall between them.
And
prominently displayed all on its own either in the middle, or on the far side,
is the all-important mailing list.
This
setup was one of the most important things I learned that day. I also learned that I need to have a separate
person to run a game if I do that, (which is a good idea because it spreads out
my exposure.) It’s also a worthwhile
expenditure to have cosplay models who catch a lot of attention at the front. But it’s important to not just have them in
the outfits of your story, but rather a mixture of something established, (one
was in the Princess Leia slave outfit and the other was in steampunk.)
Next
week I’ll conclude this story with Sunday at Wondercon.
Thursday, May 5, 2016
My Experience at Wondercon - Friday
I
posted before about my experience at Wondercon.
I didn’t really say much about the specifics, or what I learned, so I’m
going to tell about how things went over the next three posts. I’m giving this one extra attention, because
it was a huge event in my life.
It
was important because this was the last chance I was going to give myself to
make sure something happened in my profession of storytelling. If this didn’t work, I was going to settle
down into some other career, and accept that book publishing would just be a
hobby. I had promised my girlfriend
Jamie that I would do this so we wouldn’t be constantly in poverty with me
chasing my dream.
So
the plan was to make the booth so flashy it looked like it was from one of the
larger companies, not in the small press area.
I spent a couple thousand dollars on decorations, including several
banners, greenery to wrap around the poles, a large diorama, and of course the
books and book stands. Basically, I didn’t
want people to be able to miss it if they tried.
Thursday
was setup day, and when I arrived, I was excited to see my booth was the first
one you saw when you came in. Then I
realized that I was entering through the loading zone, which was at the very
back of the convention hall. However,
the food court was directly in front of me, so that would be my strength. People would see it when they were at lunch,
so I used an idea my girlfriend gave me, give away free soda. This would work splendidly as drinks at the
convention cost $4.
Even
though I had taken most of the supplies on Thursday, I still had a few to bring
Friday, so I went a bit earlier than I had originally planned. As it turned out, I should have gone even
earlier. By the time I got there,
attendees were arriving, and it took me a while to get parked. I took the remaining pieces upstairs and
returned each time to my car. The last
big piece, the diorama of the volcano, (Jamie called it “Break-up mountain”
because it almost cost me my relationship with her,) was supposed to go in
three pieces. However, time was short,
so I picked up the whole thing and ran upstairs with it. I had to run through the entire convention to
get to my table, and it was so difficult I nearly had a heart attack. Ironically, I passed the booth that I used to
go to Wondercon with, the Greater Los Angeles Writers Society, but I wasn’t
able to stop and say hello. I was in a
tremendous hurry. When I set it down, I
wondered if I had time to wipe my sweat off in the bathroom. But just at that moment, the voice on the
intercom announced that Wondercon was beginning.
I
still had to put up the banner, which shouldn’t have been too much of a
problem. I had created a PVC pipe setup
which I had practiced setting up at home and it worked fine. But for some reason, now that I was trying to
put it up at the convention, it kept falling over. I got one end up, and the other end fell
over. It seemed as though the laws of
physics had suddenly changed in the convention hall. I was tremendously frustrated, especially
since the crowds were coming in, and slowly they started making their way to
the back where I was. The other booths
around me were all set up with the people at them ready and waiting. They started taking customers, and there I
was, a sweaty mess wrestling with PVC pipe that kept falling over. I was in a near panic. I had been preparing for this for a year, and
now here I was and I couldn’t even get the sign up.
I
at last had to scrap the idea and threw the pipes beneath the table. I taped the banned to the front of the table,
then went into the bathroom and changed my shirt. (Luckily I had more Relic Worlds shirts with
me that were supposed to be giveaways.)
I returned to the table, and began.
Throughout
the day I set up bits and pieces, placing up one of the vertical banners of the
first book hanging from a C stand I owned.
Ultimately, it didn’t look too bad, all things considered. The convention had provided a sign for the
back wall that said Relic Worlds, so I didn’t really even need the long
banner. In fact, when I got the second
vertical banner of the second book up the next day, it turned out that
horizontal banner in the back would have made things too busy.
As
for the day itself, there were a lot of people who came by perusing, but not
too many ready to buy. The hope was that
they would be looking now to buy later in the convention. I had a lot of flyers out, one of which was a
treasure hunt that led attendees to other booths. When they returned, they would get entered
into a drawing for free stuff, including a trip to Disneyland. But to get their prize, they would need to give
me their email address, which would go onto an email list.
One
thing I learned from this element is the importance of the email list, and how
I had shot myself in the foot by making people have to jump through hoops to
get to that point. I met other
independent publishers at the event, and all of them told me how important it
was that they build that email list to build their fan base, but very few were
coming back to give me their email address because they didn’t finish the
treasure hunt. I would have to change
strategies.
The
biggest trouble that happened all day was I hadn’t heard from one of the models
who was supposed to help out on Saturday.
She was coming back from Egypt and had gotten stuck in Germany. I needed a new one fast, and she was trying
to help get a replacement from Germany.
I was trying to text and make calls while also talk with customers. At last the one that was still coming the
next day said she had a friend she could bring, so it was arranged after about
three hours of stress.
But
that would be the next day. In the
evening I was supposed to put on the Relic Worlds miniatures game. I was exhausted by the end, but it had to
happen. The worst part was, it was supposed
to start at 7, and the convention hall didn’t end until 7. So I had to leave a little early to get set
up. I took a couple things with me since
I didn’t know how far it was. And boy,
was it far. First I had to go all the
way across the convention hall, then I had to go across the rest of the convention
center. After that was a gap before I
got to Staples Center, which I had to go across. A basketball game was about to start, one of
Kobe Bryant’s last, so there were crowds to go through. Then I had to go a block, go into the
Marriott, go through the lobby, go up a couple escalators, walk across to the
opposite side of the hotel, then across a walkway, then up another flight, then
to the opposite side of the next building to reach the gaming area. My miniatures game had a huge number of
pieces, and this would have taken all night to get set up. So I just returned to the convention center,
grabbed the small board game, and went back.
(Someone bought a book during the short time I was back at the booth,
one of the only copies I sold all weekend.)
I returned to the gaming area and found a friend. We set up the game to show it off, and to
provide a little more advertising for Relic Worlds, but we never got around to
playing. I was too exhausted.
So
that was Friday. My take away from that
is that Friday is the day to present yourself, and to not expect any
sales. It’s the primer for the
convention, and for your potential audience.
It’s important to have an easy and attractive way to get people to join
your mailing list. It’s also a good idea
to have a great looking booth with something that catches everyone’s eyes,
(Breakup Mountain was a big hit, and it actually helped that I carried it
through at a time everyone saw it.) And
it’s good to have a gimmick. The
treasure hunt was great in this regard, but I needed to not have it tied to the
email list. Next time it will be just you
sign your name and you draw from a treasure chest.
Next
week I’ll tell about Saturday, the biggest day of the convention.
Wednesday, April 20, 2016
The Secret to Independent/Self-Publishing? - Series! (Part 2)
Last
week I talked about my journey through independent publishing learning what was
working and what was not. I had started
with writing non-fiction and one-off novels, and found that the promoting of
them was very difficult, particularly because, once I had promoted them, I was
done. There was no series which I could
build over time.
What
I’ve done with this blog post, in splitting it up, is illustrate part of what
works. If you can generate some interest
and say the story will continue, that draws an audience in. It also helps because it’s spread over two areas. Some of you will undoubtedly see this post
first, and go back to the last one to see where I began while many of you will
have seen that first, and come here. This
is called casting a wider net. If I had
another one come out next week, some people would undoubtedly see that and
trace it back to see where it all began.
And when people make sure to read all the way through, that counts as
three views to my blog per person rather than just one.
In
short, having a series builds an audience over time, something independent
authors desperately need. The more reasons
you have to post about your series, the more opportunities others have to find
it. And by having multiple books come
out, you can have something new to talk about regarding your series as time
goes along. It’s especially helpful when
you have short stories that take place throughout as well, as you can post and
talk about those for free, and they’re tiny amounts of your story that people
can digest without a huge investment of time.
In
my case, I’ve chosen to do my series Relic Worlds, about an anthropologist
searching for ancient artifacts in the ruins of distant planets to learn what
happened to alien civilizations in the galaxy.
Sort of Indiana Jones in space, if you will. This series has a novel once a year, and a
bunch of short stories in between each novel.
There are also games, choose your own adventures, and other interactive
materials that come out for it all the time.
By
having so many different elements, I’m able to talk about what’s happening in
the series on an ongoing basis. This is
a huge departure from my other books where the only update I could give was, “book’s
still out on Amazon and waiting for you to buy.” As an ongoing tale, I can keep everyone up to
date on the latest products and stories in the ongoing adventure. And I can bring everyone along for the ride
like they’re involved.
I
bring them along by being a part of their discussions on Facebook, Twitter,
forums, etc. Being sci fi and adventure,
those are the groups I belong to; and I enjoy the discussions. I can get involved in what they’re saying
about other sci fi and adventure stories, and I build trust and engagement with
them. So when I say, hey guys, something
else has come out from Relic Worlds, I’m not just appearing out of nowhere and
trying to sell them something. Hell, I’m
not even selling to them, I’m giving away most of what I’m talking about for
free.
Speaking
of which, it’s best to make the first book free as well. This pulls people into the story as they’re
likely to get the first book for free just to see what it is, then they’ll get
curious where the characters go from there.
I made sure to end the first book by giving a sense of where everyone
was going, but leaving it open-ended enough to make everyone curious. With my one-off books, when I gave them away
for free, that was it. They had the
product and didn’t need to buy anything else.
And
then there’s the conventions. While it
was difficult for me to find conventions to sell my other books, with sci fi,
there are plenty of conventions dedicated to just that, or to the “popular arts,”
which generally includes sci fi and fantasy along with comic books. Now, at these conventions you’ll generally
spend a lot of money getting a booth and decorating it, but then you’ll hardly
have any sales. So why are they worth
it? Because that’s where you build your
following. They may not want to spend
money at your booth because they’re spending it all on Batman and Star Wars paraphernalia. But since they met you, they’ll go home and
look at your stuff, and possibly buy it later.
They’re also pretty willing to join your mailing list.
This
mailing list, I’ve learned, is perhaps the most important element. By having it, I can contact them directly to
remind them I exist rather than counting on people to look up my page and start
following along. Again, with a one-off
book, all I can do is tell them what’s in the book and hope they buy it, or
maybe tell them about new books I’m writing, which may or may not be of a genre
they’re interested in. But by having an
ongoing sci fi series, they will stay connected, and follow the story that
matches their interest.
So,
the plan for Relic Worlds going forward is basically in two parts: online and
at conventions.
Online
I interact with others in their groups and on my pages, twitter, blog,
etc. I tell them what’s new in the world
of Relic Worlds while interacting with them about other subjects in sci fi and
adventure. (Even throwing in a lot about
real science and archaeology.) This is
all centered on the newsletter that I send out once a month to the people on
the email list.
Meanwhile,
I go to whatever conventions I can get to and afford, and I build my email
list, as well as give out flyers to get people involved in the series. So far it’s done well to generate some
interest. Few sales have come from it,
but I’ve just started, so hopefully this will work. I’ll post later about how it continues.
Tuesday, April 19, 2016
The Secret to Independent/Self-Publishing? - Series! (Part 1)
When
I started doing independent publishing, I wrote nonfiction books and single,
one-off novels. While I’m proud of these
works, and the non-fictions in particular have been met with rave reviews, I’ve
learned that these are precisely the sorts of books that are the hardest sells
for independent authors and publishers.
What works, in short, are series for niche markets.
You
see, major publishers can sell one-off books more effectively because they have
a larger marketing budget, and they’re well established in the industry. They have connections and inroads into
distribution channels that give them a virtual monopoly in certain venues. This is especially prevalent in pre-sales
where they are able to get reviewed by major publications that have large
subscriber bases and loyal viewers, readers, and followers. These connections would take individual
publishers and authors years to build, if they can build them at all. Additionally, traditional publishers have
large teams of people dedicated only to publishing without the distraction of
writing.
Independent
authors are trying to get the attention of news reporters, bloggers, show
hosts, etc. while continuing to write another book and often while doing a day
job as well. And when they finally break
through those barriers and get some coverage, all that effort is rewarded once,
and then it’s back to the drawing board for the next story. Sometimes people who bought one of your books
will remember you for the next one. And
Amazon has been great about telling people who buy one book that there’s
another book by the same author. But
this all has limited success, especially when your books are not of the same
subject.
However,
social media gives the author complete control over their promotions. No longer are you dependent upon news sources
to see some value in your product. You
can post about your newest creations online.
The problem with this is two-fold.
First, people don’t like to be sold to while you are on social
media. So you can’t just go on and start
saying you have a book to sell. You have
to become a part of the community; like and comment on things other people are
posting. After a while, you can bring up
your own book, and if you did it right, you’ll get some sales. But then that’s it. You’ve done what you can for that book. And now you belong to a group you only joined
because you wanted to do that one thing.
In
my case, I did have three non-fiction books that were all true crime related,
so I was able to be a part of the true crime community and talk about each book
as it came out. But this was limited
because I couldn’t post too much about each book without giving their content
away. And, to be honest, I’ve never had
that big of an interest in the whole world of true crime. I just happened to have three stories I’m
fascinated by that happen to be defined as true crime. My posts probably reflected the fact that I
just wasn’t that interested in the general subject matter.
Also,
the only conventions I could take these books to were general book
conventions. There are no true crime
conventions, (at least I hope there aren’t,) so I was limited to what I could
do online to try to generate interest in these books.
Fiction
series for a niche market, however, that’s a different story; one I will get to
in my upcoming post next week…
Monday, March 28, 2016
My First Booth at Wondercon
I ran my first booth ever at Wondercon this weekend, and I learned quite a bit.
First I must explain that I have been studying this for quite a while; how to best use a convention to sell my products. I first went to Comic Con in 2007 and have been trying to utilize that convention and others in the best way possible. Mostly, I tried to do it on the cheap, handing out flyers in the front, and running events that didn't involve getting a table myself. One example was the treasure hunt I ran, where I gave out flyers full of clues that led attendees to several booths until they got to the last one where they got a prize relating to my series. (The flyer, of course, also said the name of the series on it.)
All of these attempts failed to have much of an impact. The treasure hunt, first of all, was too difficult to accomplish, and few people got to the end. But the biggest problem was that I was, ultimately, outside of the convention. To really be taken seriously, I had to go all the way and get a booth. So that is a must.
I became impressed with Wondercon when it first moved to Anaheim. The first year was rough; but overall it had the feel of a more independent minded convention that remembered its sci fi and fantasy roots. It wasn't quite so owned by the corporations. I knew that when I got a booth, it would be here.
My booth was way in the back, which made it easy to load, but harder for attendees to find. Luckily, it was right next to the food court, so a lot of people saw it during lunch.
I ran the treasure hunt again, but this time it was simple to do. And at the end, people who wanted to claim their prize had to give their name and email address to enter the drawing. The grand prize was a trip to Disneyland, so there were a lot of people who wanted to do it. This left me with an extended email list. However, it was not as long as it could have been since people had to do the treasure hunt first, and some didn't want to bother.
The table was filled with the flyers on the right, the books in the middle, and a large volcano model I made on the left. The Relic Worlds sign hung from the table int he front, and vertical signs of the two books hung behind me. I found this to be a really good layout, though I might have overdone it on the number of different flyers and different books. What I really needed was a flyer with the treasure hunt, a flyer with the books, and a flyer with a free short story. Maybe adding the bookmark was a good idea as well, because it was easy to get people to take a bookmark after they had bought other books.
The way the days worked seems to be the same for every convention. Friday is the day when people trickle in and look at what there is to offer. It's best to give them previews of what I have as well as get them on the treasure hunts. At night there was gaming in a different building. I thought this would be super important as it would be a whole new audience that extended into the evening. However, this year the gaming area was far away from the convention center, so hardly anyone was there. Also, people tend to break off into cliques at these gaming events, so its effectiveness was limited.
Saturday was the big day. It was the day to push both the free fliers and the books, as well as attract everyone with the volcano, and put on a game that utilized the volcano. This was more effective than the night gaming as it was in full view of other attendees, who looked on at the setup with amazement. (I spend hundreds of dollars making it.) I did find, though, that it would be better to have a separate person run the game, as I needed to be at the booth. I also had two models dressed as a couple of the characters posing for the cameras out front where the cosplayers hang out, and give out flyers. This was one of the best and most effective things to do as we got TONS of people photographing them along with the books. I could not have arranged this, however, if I hadn't had two wonderful volunteers at the booth selling books while I was dealing with the models.
Sunday is known as the dead day. However, it's also the day people are usually more apt to buy. They've spent the last couple days looking over everything, and on the last day they go through buying what they've decided to get. It's also the best day to network with other booths as they're less busy.
In the end, I learned that conventions are essentially the second half of the equation to sell books. The other half is online, which I'll get to in another post. Conventions are where you spread the word in person. You can't really expect to make any money at them; you're going to spend more money than you make creating an effective platform. However, this platform should be used to create something that the attendees go back and tell others about. The experience should be something they want to photograph either at your booth, or in the cosplay area. (I had both with the volcano at the booth and the two models in the cosplay area.) It's also a great way to get people to learn about your website and any deals you have going, such as a free book deal or a sale.
But what it's best for is what I've recently learned is the most important thing in independent book selling: building the email list. I never thought of this as such an important step, but it is. Having a website and Facebook page is important for people to go see, but the general public will forget about you unless you actively remind them of your existence, and sending short stories and/or updates is the best way to do it. So an email list is what you need. And there's no better way to build this than at a convention. When people meet you face to face, they get interested in what you're doing. They're usually not ready to buy anything because they want to keep checking you out. So they're willing to give you their email address for you to tell them. I made the mistake of tying it to the treasure hunt. While the hunt was fun and unique and best of all, made me stand out, it limited the number of people who signed up on the list; and many who would want to hear more later on never came back.
So the bottom line is it's best to find a way to have the attendees join your mailing list by doing something there at the booth that's fun and memorable, but they need to give you their name and email to do it.
First I must explain that I have been studying this for quite a while; how to best use a convention to sell my products. I first went to Comic Con in 2007 and have been trying to utilize that convention and others in the best way possible. Mostly, I tried to do it on the cheap, handing out flyers in the front, and running events that didn't involve getting a table myself. One example was the treasure hunt I ran, where I gave out flyers full of clues that led attendees to several booths until they got to the last one where they got a prize relating to my series. (The flyer, of course, also said the name of the series on it.)
All of these attempts failed to have much of an impact. The treasure hunt, first of all, was too difficult to accomplish, and few people got to the end. But the biggest problem was that I was, ultimately, outside of the convention. To really be taken seriously, I had to go all the way and get a booth. So that is a must.
I became impressed with Wondercon when it first moved to Anaheim. The first year was rough; but overall it had the feel of a more independent minded convention that remembered its sci fi and fantasy roots. It wasn't quite so owned by the corporations. I knew that when I got a booth, it would be here.
My booth was way in the back, which made it easy to load, but harder for attendees to find. Luckily, it was right next to the food court, so a lot of people saw it during lunch.
I ran the treasure hunt again, but this time it was simple to do. And at the end, people who wanted to claim their prize had to give their name and email address to enter the drawing. The grand prize was a trip to Disneyland, so there were a lot of people who wanted to do it. This left me with an extended email list. However, it was not as long as it could have been since people had to do the treasure hunt first, and some didn't want to bother.
The table was filled with the flyers on the right, the books in the middle, and a large volcano model I made on the left. The Relic Worlds sign hung from the table int he front, and vertical signs of the two books hung behind me. I found this to be a really good layout, though I might have overdone it on the number of different flyers and different books. What I really needed was a flyer with the treasure hunt, a flyer with the books, and a flyer with a free short story. Maybe adding the bookmark was a good idea as well, because it was easy to get people to take a bookmark after they had bought other books.
The way the days worked seems to be the same for every convention. Friday is the day when people trickle in and look at what there is to offer. It's best to give them previews of what I have as well as get them on the treasure hunts. At night there was gaming in a different building. I thought this would be super important as it would be a whole new audience that extended into the evening. However, this year the gaming area was far away from the convention center, so hardly anyone was there. Also, people tend to break off into cliques at these gaming events, so its effectiveness was limited.
Saturday was the big day. It was the day to push both the free fliers and the books, as well as attract everyone with the volcano, and put on a game that utilized the volcano. This was more effective than the night gaming as it was in full view of other attendees, who looked on at the setup with amazement. (I spend hundreds of dollars making it.) I did find, though, that it would be better to have a separate person run the game, as I needed to be at the booth. I also had two models dressed as a couple of the characters posing for the cameras out front where the cosplayers hang out, and give out flyers. This was one of the best and most effective things to do as we got TONS of people photographing them along with the books. I could not have arranged this, however, if I hadn't had two wonderful volunteers at the booth selling books while I was dealing with the models.
Sunday is known as the dead day. However, it's also the day people are usually more apt to buy. They've spent the last couple days looking over everything, and on the last day they go through buying what they've decided to get. It's also the best day to network with other booths as they're less busy.
In the end, I learned that conventions are essentially the second half of the equation to sell books. The other half is online, which I'll get to in another post. Conventions are where you spread the word in person. You can't really expect to make any money at them; you're going to spend more money than you make creating an effective platform. However, this platform should be used to create something that the attendees go back and tell others about. The experience should be something they want to photograph either at your booth, or in the cosplay area. (I had both with the volcano at the booth and the two models in the cosplay area.) It's also a great way to get people to learn about your website and any deals you have going, such as a free book deal or a sale.
But what it's best for is what I've recently learned is the most important thing in independent book selling: building the email list. I never thought of this as such an important step, but it is. Having a website and Facebook page is important for people to go see, but the general public will forget about you unless you actively remind them of your existence, and sending short stories and/or updates is the best way to do it. So an email list is what you need. And there's no better way to build this than at a convention. When people meet you face to face, they get interested in what you're doing. They're usually not ready to buy anything because they want to keep checking you out. So they're willing to give you their email address for you to tell them. I made the mistake of tying it to the treasure hunt. While the hunt was fun and unique and best of all, made me stand out, it limited the number of people who signed up on the list; and many who would want to hear more later on never came back.
So the bottom line is it's best to find a way to have the attendees join your mailing list by doing something there at the booth that's fun and memorable, but they need to give you their name and email to do it.
Monday, January 18, 2016
Relic Worlds Book 1 is Now on Audible as an Audiobook
Relic Worlds, Book 1: Lancaster James and the Search for the Promised World, is now an audiobook available on Audible. If you join audible, you can get the book for free! The audio was done by a wonderful actor named Jon Ryan, who added music and some sound effects to give it the proper feeling. You can find it at:
http://www.amazon.com/Relic-Worlds-Lancaster-Search-Promised/dp/B01AIYMH6C/ref=sr_1_1_twi_audd_2?ie=UTF8&qid=1453169725&sr=8-1&keywords=Relic+Worlds
http://www.amazon.com/Relic-Worlds-Lancaster-Search-Promised/dp/B01AIYMH6C/ref=sr_1_1_twi_audd_2?ie=UTF8&qid=1453169725&sr=8-1&keywords=Relic+Worlds
Saturday, January 9, 2016
Why Can't Steven Avery of Making a Murderer Get a New Trial?
Like so many people I watched in horror as the events of Making a Murderer unfold. The police corruption is undeniable. The fact that they planted evidence is pretty obvious, and their bully tactics to lead to a confession are undeniable. I’m not 100% certain of Steven Avery’s guilt or innocence as I did not see the whole trial, but the guilt of the police in shoddy, unethical, and illegal police work is undeniable.
The reaction of the public has been the obvious response, to petition for a new trial, and to try to convince the federal government to step in. Unfortunately, both are futile gestures. Murder is a state crime, not a federal one, so neither the president, nor any federal representative, can step in. Legally, it is a matter for the state to handle, and we’ve already seen that the powers that be in Wisconsin don’t want to do anything about it.
As for a new trial, that can only happen if new evidence is brought forward. It doesn’t matter how much one proves that their trial was tarnished, they cannot receive a new one. One can bring charges against the people who fixed the trial, thus placing more people in jail, but the person whose life was ruined by the unfair trial remains in prison. This is one of the many reasons that our prisons are overcrowded.
If there’s one thing we should be learning from this documentary it’s that the legal system is completely messed up. It protects rules more than it does the public. Even in the face of overwhelming proof that a wrong has been done to someone, and continues to be done to them, the rules are in place to protect the system rather than the individual.
In my book Pro Bono I follow the case my father and grandfather were involved in, defending a 14-year-old girl named Caril Fugate who was sent to prison for assisting her ex-boyfriend on a murder spree. There were mounds of evidence that she had nothing to do with the murders, including the fact that in the end she ran to the police and was the reason her ex-boyfriend was even captured. Yet the prosecuting attorney, who had already filed charges against her before she escaped, did everything he could to gather evidence against her, even interrogating her without a lawyer, or even telling her that he had pressed charges against her. Like in the Avery case, he did not investigate the crime from both sides before coming to a conclusion; he was looking for a promotion, which comes about by a high conviction rate, not from a rate of fairness.
Caril’s trial was as absurd as Steven Avery’s. Seventy-two violations were later cited, including a juror who made a bet that she would be found guilty, the judge not allowing my grandfather’s partner to work on the case, and the fact that Caril was interrogated without being offered a lawyer, even after she asked for one.
Despite all this, she was denied a new trial. The first problem with her case and with Avery’s was that the judge who handled the original case was in charge of deciding whether or not they’d get new trials. In this they are being expected to admit their own guilt and/or incompetence, so the very act of asking them for a new trial is a waste of time lawyers have to do in the appeals process. They can then climb a legal ladder that is set up to protect its own system rather than find what’s fair.
Most absurdly, the defense attorneys, if they’ve stuck around, must find something new to introduce into a new trial. Even in the face of overwhelming evidence that the trial was fixed, such as in Steven Avery and his nephew’s cases, the conviction will remain as is unless new evidence can be brought forward. They might bring it to the Supreme Court eventually, but they only consider cases that affect the entire nation. Again, justice isn’t concerned with one man. The system, as it currently stands, does not care about being fair, only about protecting itself.
The only chance some of these people have is if they’ve been given a chance at parole. As they point out in Making a Murderer, the convict must then admit to being guilty in order to have a chance at parole. They have to admit guilt so they can show how they’ve changed and deserve a new chance. Caril went through this exact dilemma after she exhausted all chances at a new trial. When the parole board asked her how much she had changed, she said it was an unusual subject for her. She still maintained her innocence, but she knew no trial was possible. She still satisfied the parole board by saying she had indeed changed in prison over the past 17 years, however, which is why she was finally released.
Steven Avery does not have that chance this time. He was convicted without the possibility of parole. This always looks good for prosecutors on their records because they’re “tough on crime.” However, it really means that innocent people are denied a last chance at justice, as messed up as it might be. This is also a problem with the death penalty, as that final solution of course denies any chance at later restitution; and as we’ve seen in Making a Murderer, police can, and have, set people up.
The best way to fix all of this is to change the system overall. When I was doing research for Pro Bono, I was appalled at how fixed the system was toward keeping people in jail, even in the face of obvious and overwhelming evidence. The system is set up to protect itself, and the legal representatives, who are often watching each other’s back more than they are protecting the public. I don’t know exactly how to do it, but the first step is in recognizing where the problem lies. Only then can the issue be addressed, and hopefully one day fixed.
Monday, December 28, 2015
How Long Should My Book Be?
An important part of the equation of any book should be its length. The simple and not so inaccurate answer is however long it needs to be. I'm a big believer in stories going as long as they're entertaining and/or interesting. I think that when people try to artificially lengthen or shrink a story, they damage it. In fact, I wish movies would switch to a more open format, charging viewers based on their lengths. There are some movies that would be wonderful 30 minute stories but feel stretched into two hours, (I felt that way when I saw Ex Machina,) while some movies are true epics and should last 3 or 4 hours, or be series. (I felt that way when I saw the movie Elizabeth.)
However, you do want to make sure to categorize your book accordingly, then price and promote it based on its length. If a story is more of a novella, you don't want people expecting an epic and being let down. That only leads to bad reviews. Likewise, if your story is a simple one, and it drags on, people aren't going to finish it.
Having come from the film industry, my own rule of thumb on novels comes from comparing the number of minutes to the number of words. A typical movie is a little over or under 100 minutes, (about 70 minutes to 130 minutes.) A typical novel is a little over or under 100,000 words, (about 70,000 to 130,000 words.) That's average. If you have a specific promotional goal in mind that you plan to sell it like it's Game of Thrones, you go for more words. If you're going for a more serialized view where you're coming out with a lot of books, you go for fewer. But be careful how few you go, you don't want the readers feeling it's more of a short story.
There are things you can do with sizes of pages and typsetting with the physical books, but remember that most people are purchasing your books on Kindle, so word count is more important than ever today.
10,000 - 30,000 words usually makes a short story, and 30,000 to 70,000 is usually a novella, but these numbers are flexible. The most important thing to bear in mind is what your readers will be interested in, and be honest with them, because the most important thing to remember is that reviews trump everything in the book world. They not only cause people to decide whether or not they'll buy your book, but they also place you up or down the rankings on sites like Amazon.
However, you do want to make sure to categorize your book accordingly, then price and promote it based on its length. If a story is more of a novella, you don't want people expecting an epic and being let down. That only leads to bad reviews. Likewise, if your story is a simple one, and it drags on, people aren't going to finish it.
Having come from the film industry, my own rule of thumb on novels comes from comparing the number of minutes to the number of words. A typical movie is a little over or under 100 minutes, (about 70 minutes to 130 minutes.) A typical novel is a little over or under 100,000 words, (about 70,000 to 130,000 words.) That's average. If you have a specific promotional goal in mind that you plan to sell it like it's Game of Thrones, you go for more words. If you're going for a more serialized view where you're coming out with a lot of books, you go for fewer. But be careful how few you go, you don't want the readers feeling it's more of a short story.
There are things you can do with sizes of pages and typsetting with the physical books, but remember that most people are purchasing your books on Kindle, so word count is more important than ever today.
10,000 - 30,000 words usually makes a short story, and 30,000 to 70,000 is usually a novella, but these numbers are flexible. The most important thing to bear in mind is what your readers will be interested in, and be honest with them, because the most important thing to remember is that reviews trump everything in the book world. They not only cause people to decide whether or not they'll buy your book, but they also place you up or down the rankings on sites like Amazon.
Labels:
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book length,
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Novel,
novella,
Short story
Monday, December 21, 2015
Kindle Promotions on Amazon
Over the past year or so, Amazon has added some options for promoting your book on their site. They seem to be the only ones who understand that the more money you make as an author, the more they make as a platform, a lesson Barnes & Noble seems unable to figure out; but whatever. Let's look at the three major options on Amazon.
First, there are the two options that are free to you: the Kindle Countdown Deal and the Free Book Promotion. Of these two, you would think Kindle Countdown Deal is the better one. First, it puts your book on sale without making it free, so you make some money from it. It also places it prominently on the website so there's more exposure. There's also a timer with this ad so people feel under pressure to buy it soon. This sort of advertising works a lot with larger companies.
But somehow it hasn't seemed to work so well with independents. When this option first came out, a lot of people tried it, and quickly said they were going back to Free Book Promotions because they saw better results with it. I experienced the same thing. I think that ultimately it comes down to people not wanting to take a chance, not even with a dollar, on something they don't know.
As for the Free Book Promotion, this allows you to give away your book for free for five days. There's still a part of me that rolls my eyes when I hear that. Gee, can I really give away my own product for free? Thanks! And what's worse, the book does not get placed in a better position; people still need to find it and happen to notice that it's free without a catch. Generally, you have to pay other sites to show off that this sale is going on. So why does it work so well?
It basically puts your name out there to people who weren't going to take a chance on you otherwise. I think people who are giving a chance to unknown authors are wanting to see as much as they can for free before purchasing anything. That's why series work best for indie authors. If you have a solo book, once you've given it away for free, that's it. They might buy it as a physical book, but what you're really hoping for is that enough people download it that the book raises high in the rankings, and when it goes up for sale at a price again, it's more visible on the site. This does happen, but it fades back into obscurity pretty quickly, and whatever sales you got is what you got.
But when it's a series, that one book is given away, and people become curious as to what the next book will be, and the next, and so on. The general strategy today is to release the first book for free as much as possible, always advertising the fact that it's free, and have the second and third one available for a price, sometimes 99 center for the second, then 2.99 for the third to get the readers slowly into it.
The paid ad campaign is the newest feature. Ads never work as well as reviews in books, but they certainly don't hurt. Sometimes all the social media work in the world doesn't help as much as just having your book image appear on thousands of computer screens. And best of all, Amazon only charges you for the clicks that went through, meaning you're only paying for the ad when it's successful enough to grab a customer.
In this way, I believe it's helpful. It's not the end-all be-all. You need to remember that the ad campaign needs to be run in conjunction with other efforts, and it's more of a long-term goal rather than a short one. You'll get more people looking at your work and who you are when they see this ad, which will hopefully turn into sales. This is another reason series are a bit better, because they can stick with you, checking you out from time to time as your work keeps getting released. And that journey sometimes begins with an ad.
So what I'll be using is Free Book Promotions on the first book in my series in conjunction with an ad campaign that comes out more and more the closer we come to the release of book 2.
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